In general, the canonical bundle K is the bundle of n-forms on an n-dimensional manifold. Since your Riemann surface Σ is one (complex) dimensional, it's just the (line) bundle of holomorphic one-forms. The "square root" K12 is the bundle of things which transform in a way which is sort of the square root of the transformation of the holomorphic one forms. So if, under a worldsheet coordinate transformation (where z is a local coordinate on Σ) z→eiαz
a one-form transforms as
ω→eiαω
then, for the square root, we want something transforming as
ψ→eiα2ψ
This is just a right handed worldsheet spinor. If it's a RH one, it's denoted
ψ+ and if, instead, it transformed with a
−α2, it's LH and denoted
ψ−
Now you also want your entity to take values in the bundle ϕ∗(TX).
ϕ:Σ→X is an embedding. Thinking of ϕi; i=1..N (where N is the dimensionality of X) as coordinates on X, then your desired object has a target space index. So for example the right handed version of the components would be ψi+, and the section is ψi+(z)∂∂ϕi
This post imported from StackExchange Physics at 2014-04-18 16:22 (UCT), posted by SE-user twistor59