A lot of your question really boils down to how to switch coordinates, which already happens in Rn, but usually purely for convenience. In General Relativity, you might be forced to changed coordinates. And there is also the physical implications of general coordinate transformations. This answer will try to address all these issues.
Firstly, let's address coordinates, how to switch and why in General Relativity you sometimes are forced to switch coordinates. We will start with a single coordinate system. For an event m (a point in your manifold) in a region of spacetime Mi⊂M, where M is the total spacetime, then there can be a coordinate map ϕi which is a one-to-one mapping from all of Mi to R4. So specifically there are 4 numbers called coordinates for each event m, and every distinct event in Mi gets a different set of 4 numbers and vice versa. So if you look at different coordinates you get different points in Mi⊂M, but no matter how you merely change your coordinates you are always in Mi since ϕ−1i always maps to Mi.
But in General Relativity, sometimes you are forced to have multiple coordinate systems because no coordinate system works for the whole spacetime. This sometimes happens if your spacetime has a nontrivial topology. This is technically possible even without curvature, and even without matter of any kind. An example is an empty Pac-Man type universe. Or a universe that is flat and infinite (and empty) spatially but time is like an angle, after 2π units of time, you are back to the past. I'll go into some detail about that last one.
So let's look at that example spacetime. Your spacetime can be R3×S1, it is like a cylinder with time wrapping around, but you have three dimensions of flat space extending out, not one. If you want an even more explicit set you can consider: M={(v,w,x,y,z)∈R5:v2+w2=1}.
However, you should not take literally the mere appearance that M is a subset of R5. Spacetime just is what it is so as to produce the results we see experimentally and observationally. There can be multiple mathematical objects that predict the same experimental and observational outcomes, it would be unscientific to read too much into an accidental feature of just one of the many such objects. An object that makes the same predictions as M above is:
{{(w+n2π,x,y,z):n∈Z}⊂R4:w,x,y,z∈R}.
So let's look at M={(v,w,x,y,z)∈R5:v2+w2=1},
and define
M1={(v,w,x,y,z)∈R5:v2+w2=1,v≤√2/2}, and
M2={(v,w,x,y,z)∈R5:v2+w2=1,v≥−√2/2}.
By construction, Mi⊂M, and so now we can define our coordinate maps by ϕ−11(t,x,y,z) = (−cos(3arctan(t)/2),sin(3arctan(t)/2),x,y,z) and by ϕ−12(t,x,y,z) = (cos(3arctan(t)/2),sin(3arctan(t)/2),x,y,z). Now we see that you can look at any value of t whichever one you like, but as long as you use just one of those coordinate maps, ϕ−1i, you will always be in Mi.
To be a manifold, technically we only need continuity of ϕj∘ϕ−1i and ϕi∘ϕ−1j. But that's not good enough to do physics, we want to be able to do calculus too. But those compound maps are actually differentiable, so we can actually do calculus in a coordinate patch and transfer over our derivatives and such as well. So now if you want to describe a curve in M from (−1,0,0,0,0)∈M1 to (1,0,0,0,0)∈M2 that moves in a steady way and leaves x=y=z=0 and the whole way has w≥0, then you can imagine it as a curve in R4 that starts at the origin and goes in the −t direction. Use ϕ1−1 to turn that curve in R4 into a curve in M1. Eventually the curves enters M1∩M2 but no matter how what value of t we put into ϕ−11(t,0,0,0), we are never going to be outside M1. But there is a value of t (t=tan(π/3)) for which ϕ−11(t,0,0,0)=(0,1,0,0,0), and at this point we are in M1∩M2 so we could start using the other coordinate map ϕ2 and have it turn the curve in M1∩M2 into a curve in R4. At this point it might help to imagine two copies of R4, one for each coordinate map. And note that when t is close enough to zero (|t|≤tan(π/6)), you are not in M1∩M2, but as soon as t is too far away from zero (|t|>tan(π/6)) in one copy of R4 any point in one copy of R4 is effectively in M1∩M2 and hence also in the other copy of R4. The topology is requiring that you switch between the two coordinates.
This is no different than changing coordinates in Rn, you get different numbers but it is the same point. So your question comes down to how to switch from coordinates in one map to coordinates in a different map.
If you have coordinates in Mi you have n numbers (x1,x2,…xn) and if you use the coordinate map ϕ−1i you can take those coordinates and get the point m=ϕ−1i(x1,x2,…xn) they correspond to in that coordinate system. Then you can use the coordinate map ϕj to get the n numbers that same point corresponds to in the Mj coordinate system, the coordinates ϕj(m)=ϕj(ϕ−1i(x1,x2,…xn)).
Now looking at ϕj∘ϕ−1i we see it takes the coordinates in the Mi coordinate system and gives us the coordinates in the Mj coordinate system. Since it gives us the n coordinates in the Mj coordinate system we could instead have n functions. Each function giving us one of the n numbers we need.
And each of those functions needs to know which point we are, so they need to know all the coordinates in the other system. So x′μ(xν) is a function that gives us the μ-th coordinate in the Mj coordinate system. And it uses all n coordinates from the Mi coordinate system, and the term xν is a placeholder for all the coordinates x0,x1,…xn in the Mi coordinate system.
As a simple example you can switch from Cartesian coordinates to spherical coordinates in R3. For instance
x′μ(xν)=x′μ(x0,x1,x2)=x′μ(x,y,z) and if we select μ to be the radial coordinate we get x′μ(x,y,z)=r(x,y,z)=√x2+y2+z2.
Again, in the overlap region all you are doing is effectively changing coordinate systems in that same overlap region. It's just that you need to change coordinate systems to get to a different region of your manifold. Whereas in Rn when you change coordinate systems it's usually convenience, not because you have to.
Since I mentioned that my example can come up in General Relativity, I'll spell it out. Basically, in any coordinate patch Mi, you can pretend you are in R4 and treat 3arctan(t)/2 as if it were time so use the metric ds2=94(11+t2)2dt2−dx2−dy2−dz2.
Computing the Einstein Tensor in either coordinate patch we get that it is zero, so this corresponds to no matter (no energy, no momentum, no stress). So this is a vacuum solution of Einstein's Field Equation in either coordinate patch, the patches overlap and the transition is differentiable. So it is a solution. It's basically a boring empty space with nothing in it, and time just repeats itself sometimes (which was the simplest way to force you to use two coordinate patches).
So now let's look at the physical implications of general coordinate transformations. Surely it shouldn't matter which coordinate map you use, and it shouldn't matter if you use spherical coordinates, cylindrical coordinates or cartesian coordinates, the physics should be the same. This is literally the physical principle that allowed us to switch between coordinate systems. But once we have other things (such as that metric tensor), then we also need to make sure that they produce the same physics in the two coordinate systems.
This is not always obvious. For instance, I happened to choose a metric and a coordinate system where the metric looked the same in both coordinate systems. In general you need to write a metric for each coordinate system. For instance the metric
ds2=dw2−dx2−dy2−dz2
and the metric
ds2=dw2−dr2−r2(dθ2+sin2(θ)dϕ2)
are both actually the Minkowski metric with a transition
z=rcos(θ),
y=rsin(θ)sin(ϕ) and
x=rsin(θ)cos(ϕ), so they are also vacuum solutions, but time does not repeat itself, and the cartesian coordinate system actually covers the whole spacetime, so we don't need to use coordinate transformations if we don't want to.
There is a whole method to write your equations in terms of tensors defined on your coordinates so that it doesn't matter which coordinate system you use. And this method has the added feature that the equations themselves (as tensor equations) have the exact same form in every coordinate system, provided the compound map that transitions from one coordinate system to the other is differentiable as a map from R4 to R4.
This post imported from StackExchange Mathematics at 2015-12-22 18:50 (UTC), posted by SE-user Timaeus