Problem is the following: If I have a guitar string or a drum membrane which is vibrating (and thus creating sound), when I place my hand or finger on it looses energy quickly, and eventually silences.
Now, when I want to model this, I can add a drag force fdrag to the wave equation
∂2u∂t2−c2∇2u=fdrag
which would be non-zero only on the place where my hand is put.
Question is: for this kind of damping, what would be the correct fdrag (linear to the speed, quadratic to the speed, or something completely different)?