Quantcast
  • Register
PhysicsOverflow is a next-generation academic platform for physicists and astronomers, including a community peer review system and a postgraduate-level discussion forum analogous to MathOverflow.

Welcome to PhysicsOverflow! PhysicsOverflow is an open platform for community peer review and graduate-level Physics discussion.

Please help promote PhysicsOverflow ads elsewhere if you like it.

News

PO is now at the Physics Department of Bielefeld University!

New printer friendly PO pages!

Migration to Bielefeld University was successful!

Please vote for this year's PhysicsOverflow ads!

Please do help out in categorising submissions. Submit a paper to PhysicsOverflow!

... see more

Tools for paper authors

Submit paper
Claim Paper Authorship

Tools for SE users

Search User
Reclaim SE Account
Request Account Merger
Nativise imported posts
Claim post (deleted users)
Import SE post

Users whose questions have been imported from Physics Stack Exchange, Theoretical Physics Stack Exchange, or any other Stack Exchange site are kindly requested to reclaim their account and not to register as a new user.

Public \(\beta\) tools

Report a bug with a feature
Request a new functionality
404 page design
Send feedback

Attributions

(propose a free ad)

Site Statistics

206 submissions , 164 unreviewed
5,103 questions , 2,249 unanswered
5,355 answers , 22,797 comments
1,470 users with positive rep
820 active unimported users
More ...

  In quantum mechanics(QM), can we define a high-dimensional "spin" angular momentum other than the ordinary 3D one?

+ 5 like - 0 dislike
6613 views

Inspired by my previous question Questions about angular momentum and 3-dimensional(3D) space? and another relevant question How to define angular momentum in other than three dimensions? , now I get another question:

In classical mechanics(CM), for a $n$-dimensional space, the orbital angular momentum( an antisymmetric tensor) is defined as $L_{ij}=x_ip_j-x_jp_i$, where $i,j=1,2,...,n$. In QM, after canonical quantization, the orbital angular momentum $L_{ij}$ become some Hermitian operators and satisfy the following commutation relations,

$[L_{ij},L_{kl}]=i\delta_{jk}L_{li}+i\delta_{li}L_{kj}+i\delta_{jl}L_{ik}+i\delta_{ik}L_{jl} \tag{1}.$

And as we know, in QM, a 3D angular momentum $S=(S_x,S_y,S_z)$ is called a spin only if $S^2_x+S^2_y+S^2_z=S(S+1) \mathbb i,$ where $\mathbb i$ is the identity operator.

So in QM, more generally, can we define a $n$-dimensional "spin" $S_{ij}$ $(i,j=1,2,...,n)$, where $S_{ij}$ is an antisymmetric tensor and are Hermitian operators which satisfy eqn$(1)$, further more $\sum S_{ij}^2=$real number$\times \mathbb i$ ?

By the way: More questions concerning the definition of rotation groups for angular momentum can be found here , who are interested in may have a look, thanks.


This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user K-boy

asked May 3, 2013 in Theoretical Physics by Kai Li (980 points) [ revision history ]
retagged Mar 25, 2014 by dimension10
Related: physics.stackexchange.com/q/28535/2451

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user Qmechanic
@ Qmechanic, thanks.But what I want to know is the concept of "spin" beyond 3D case.

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user K-boy

3 Answers

+ 5 like - 0 dislike

I believe you can, if you try to follow the path of finding representations of the $SO(n)$ group over a given Hilbert space.

I really haven't done the calculation, but if it is the same, you would have something like this:

$H=L_2(\mathbb R^n,\mathbb C)$ would be the Hilbert Space that would correspond to spin 0 particles, and the representation of the $SO(n)$ group would be given by:

$\Phi: SO(n) \times H \rightarrow H$ , with $(\Phi(g)\psi)(x)=\psi(g^{-1}x)$

The generators of this simmetry group would correspond to the angular momentum operators. In this case, since there is no 'Internal Structure', this would be just the orbital angular momentum.

As for particles with spin:

The idea is the same, with one critical difference, the Hilbert Space you are working on. You would change $H=L_2(\mathbb R^n,\mathbb C)$ to include additional degrees of freedom, and the most direct way it to take the tensor product with another Hilbert Space. I don't know due to who, but it the following choice ends up leading to the famous 'Pauli Equation' (Schrodinger Equation with spin 1/2): $H=L_2(\mathbb R^n,\mathbb C^2) = L_2(\mathbb R^n,\mathbb C)\times L_2(\mathbb R^n,\mathbb C)$

In principle you don't know if it's possible to find a good representation of the SO(n) group in the above mentioned Hilbert space, so, to be able to work, you try $H=L_2(\mathbb R^n,\mathbb C^k)$

So, again, seeking representations, of the simetry group, you would end up with the following possibility:

$\Phi:H\times SO(n) \rightarrow H$ given by $(\Phi(g)\psi)(x ) = \pi_k(g)\psi(g^{-1}x)$

were $\pi_k: SO(n)\times \mathbb C^k \rightarrow \mathbb C^k$ is a representation of the $SO(n)$ group over the finite dimension $\mathbb C^k$. At least one k is a guaranteed to work, which is $k=n$, the others I'm not sure, in the case of $SO(3)$, you have a representation for each odd k (integer spin) , but it's possible to find a representation of the covering group $SU(2)$ for all k.

I find this subject very interesting, even though I haven't had the time to workout the calculations. Unfortunately my knowledge of the subject end here, so someone else will have to help you with the actual calculations.

If you have in hand, you can read Ballentine's discussion on angular momentum. I believe it was very enlightening when I was reading it, since it discuss this aspect of needing a internal simmetry space (the $\mathbb C^k$ above) and also works out explicitly the cases of spin 1/2 and 1, besides also discussing the case of spin 3/2.

Edit:

One thing I forgot to mention is about the algebra (generators) of the $SO(n)$ group, $\mathfrak{so}(n)$ of $n \times n$ anti-symmetric real matrices. So, the idea of of labeling the generators by $\Sigma_{ij}$ with a anti-symmetric index like you done above probably the right way to do it.

Also the commutation relations would be given by the $\mathfrak{so}(n)$ comutation relations, which I don't know by heart, and I'm not certain that it's exactly what you wrote above. Here something I've found on the web on the $\mathfrak{so}(n)$ algebras.

Continuation:

So, as Peter Kravchuk pointed out, the physical idea behind all this reasoning is the idea of law of transformation. So, in physics, the idea of transformation is captured by the idea of group which is a set with some kind of composition operation that turn possible the discussion of things like 'performing one transformation after another' or 'performing the inverse transformation'.

Most of the time, you don't want only to have and idea of composition and inverse of transformations, but you also want to have some sense of continuity and/or smoothness. The groups that are smooth, so they are 'differentiable', are called Lie Groups

Most of the times, you are not interested in the groups by themselves but in the 'effect' that they have when they act on some kind of physical object. If you have a set of physical objects $X$, what you want to do is to find some kind of function that change this objects, but still create valid physical objects of the same kind, i.e., some function $F: G\times X \rightarrow X$. This idea is the concept of group action.

Many times, objects of physical interest are modeled as vectors, in other words, things that make sense you 'add' and 'multiply by a scalar'. You can think on positions, velocities, and/or momentum of particles.

Also, there are also objects that you define point-to-point in your space, things like gravitational potential, electrical fields, and wave-functions! All this objects are described by fields, i.e., in some sense, functions $E \rightarrow X$, where $E$ is you 'physical space', i.e., your space-time, which is generally either euclidean or minkowskian.

Finally, the idea of (linear) representation of groups is to seek transformation laws on objects that are themselves vectors. So, lets start with an example. You have the eucliean 3D space, $E=\mathbb R^3$, and you want to study rotations, i.e., transformations that preserve the usual 3D metric: $<x,y> = x_1y_1+x_2y_2+x_3y_3$

In other words, you want functions $A:\mathbb R^3 \rightarrow \mathbb R^3$ so that $<Ax,Ay>=<x,y>$ for all $x,y\in\mathbb R^3$ . You can prove that all functions of this kind are linear functions, and also that they form a group(and a lie-group also!), in the above mentioned sense. It's called the Orthogonal Group $O(3)$. Most of the time we also want to to preserve orientation, so we also demand that they satisfy $\det(A)=1$. This subset also forms a group, which is exactly the $SO(3)$, the (proper) rotations in 3D euclidean space.

If you have a group action that respects linear operations, $\Phi(A)(\alpha x+y) = \alpha(\Phi(A)x)+(\Phi(A)y)$ for all $x,y\in X$, $A\in G$ and $\alpha \in \mathbb F$ (think real and complex numbers) you call this action a representation. It's possible to have objects with 'mixed transformations laws', and usually you don't want that to happen, so you usually look for objects with a 'definite transformation law', and this is the same as to speak of irreducible representations of your group. From now on I'll use term representation as synonym for irreducible representation, until otherwise stated.

Other way to view the representations is to think $\Phi: G \rightarrow GL(X)$, where $GL(X)$ is the group of all invertible linear transformations (matrices) over X. This way you look for something that respects $\Phi(g_1g_2)= \Phi(g_1)\Phi(g_2)$. So that way you can think about looking for 'copies' of the original group over the group of invertible operators on the space of interest.

Now we start to have fun. If you have this symmetry group in the position space, you want to ask what happens to momentum when you rotate the positions. Since the set of momentums(velocities if you like) is also $\mathbb R^3$, you don't have any problem to set $\vec p' = A\vec p$.

So, just to precise what we are doing: We have the physical position space: $E = \mathbb R^3$, and we have a group $G=SO(3)$ that acts on $E$, i.e., $\Phi: G\times E \rightarrow E$ by the 'trivial action' $\Phi(A)\vec x = A\vec x$

Now, we have the momentum space (set of all possible momentum ) $P$ which is also equal to $\mathbb R^3$, thus, we don't have any problem to have the same 'transformation laws' as the original positions, i.e., setting the representation $\Phi_p : G \times P \rightarrow P$ equal to the trivial one above. This is equivalent to say $\vec p' = \Phi_p(A)\vec p = A\vec p$.

Now, we can ask what happens when you have fields defined in Physical Space, i.e., 'smooth' (or almost) functions of some type: $\mathcal F=\{f|f:E\rightarrow X\}$ . Anyway, you can ask how this fields transform when you have a 'change of coordinates' induced by the action of $SO(3)$ on the physical space. What usually happens is that you set $\Phi_\mathcal F : G \times \mathcal F \rightarrow \mathcal F$ by putting $ (\Phi_\mathcal F(A) f)(x) = \Phi_X(A)f(A^{-1}x)$ where $\Phi_X$ is an action of G over X. If X is a vector space, you can also try finding $\Phi_X$ as a representation.

So the idea is that you first change the coordinates and then act on the object that results from it. The inverse inside the argument is the idea of active x passive rotation: You can either think that you actively rotate the whole universe one way, or rotate your coordinates the other way around. Ultimately, you use not the trivial representation of $SO(3)$ inside the coordinates, but the inverse representation.

If you have a scalar field, for example an electric potential(which is a function $\phi:\mathbb R^3 \rightarrow \mathbb R$), you don't expect it to change it's 'value' when you rotate your coordinates, but you do expect to change it's argument. So, by this physical considerations you can expect that $\phi$ changes as a 'scalar field', i.e., $\phi'(x ) = \phi(A^{-1}x)$.

Now, imagine that you have a (static) electric field $\vec E : \mathbb R^3 \rightarrow \mathbb R^3$. Now we expect that if you rotate, you not only your arguments change, but also you have some 'direct effect' on the 'vector field itself'. Since $\vec E(\vec x) \in \mathbb R^3$, you can use the same 'transformations laws' (representations) that you use for either the positions or the arguments of functions to act on the electric field. In the end, you end up with the 'transformation law for vector fields': $ (\Phi_v(A)\vec E)(\vec x) = A(\vec E(A^{-1}\vec x))$

You read the above equation this way: "To transform a electric field under a rotation, you first get your position, transform it inversely so you can calculate the right argument, then evaluate the electric field at that point and after that you rotate the electric field the same way you would rotate normal positions (vectors)"

Now you have almost all the necessary information that you need. Now, remember that wave-functions are Complex Scalar fields defined over your physical space, with the additional propriety that they are 'square-integrable' (they have finite norm). You express that by saying that wave functions are members of a set $\{\psi:\mathbb R^3 \rightarrow \mathbb C | \int_{\mathbb R^3}\psi^*(x)\psi(x) d^3 x < \infty \} $ which is denoted by $L_2(\mathbb R^3,\mathbb C)$ of (Lebesgue) square-integrable complex functions.

Now, you want to ask which would be the possible transformations of wave-functions. Since you have that they are scalar functions, you expect that they transform as scalar fields: $(\Phi(A)\psi)(x) = \psi(A^{-1}x)$

Now, things get really interesting when you try to construct a 'multi-component wave function', which would represent the 'internal degrees of freedom' of your particles. To achieve that, you change from $L_2(\mathbb R^3,\mathbb C)$ to $L_2(\mathbb R^3,\mathbb C^k)$ so to have a 'internal space' $\mathbb C^k$

So, you go back again and ask: 'how does this things transform', or thinking another way, 'what are the possible ways to this things to transform?', since you are not obliged to set $k=3$, and if you think carefully, you are living on $\mathbb C^k$ not $\mathbb R^k$!

Since you already have the 'coordinate change' handled (i.e., you have what will become the 'orbital part' of the angular momentum), you need to ask what happens to the internal space.

So, you want to find all 'transformation laws' (i.e., representations) of objects of $\mathbb C^k$. In other words, you want to find all representations of $SO(3)$ on $\mathbb C^k$. This is usually a (very) difficult task, so, normally, you don't tackle it directly like that, but, in the end, you find that you would only have (honest) representations for $k = 2l+1$ , with $l\in \mathbb Z$, which you would interpret as 'integer spin representation'(although we haven't spoke the word spin till now!).

So, how do we find representations of the $SO(3)$ group? The standard method is to look to the 'infinitesimal transformations' of the group near the origin (in a more precise way, the tangent space at the identity of the group). This infinitesimal transformations form themselves a vector space, with an additional operation called the (lie) bracket, which is is some way a 'product'. Since vector spaces endowed with products are called algebras, this structures are called lie-algebras.

An lie bracket acts exactly as an commutator (this can be made precise), and in the case of matrix lie algebras (like the lie algebra of $SO(3)$), it's exactly the commutator of the usual matrix product. This way you can speak of 'commutation relations' of the elements of the Lie Algebra.

Just like the case of lie-groups, you can speak of Representations of Lie Algebras, just that instead of preserving the group composition operation, it preserves the lie-bracket operation.

Usually is simpler to find representations of the lie-algebra than it is to find representation for the original lie-group, since in the former you 'only' need to find operators that can act as generators for the image of the representation, and if they have the same 'commutation-relations' as a base for the original lie-algebra, all you have to do is to define the correspondence and extend by linearity.

So, how do we recover the information about the original group based on it's lie algebra?

The idea is that you can construct (under some conditions) representations for the lie-group based on the representations of the lie-algebra. This is done by 'exponentiating' (that idea of putting $U(\vec\theta)=e^{-\frac{i}{\hbar}\vec \theta \cdot \vec J}$) the elements of the lie algebra to form an element of the group. On a general setting, this only valid locally.

If you try searching for representations of the lie-group of $SO(3)$ (denoted $\mathfrak{so}(3)$), which is exactly the algebra of $3\times 3$ anti-symmetric matrices, you find that it have representations in all $\mathbb C^k$.

Unfortunately(or not), you also find that you can't recover a similar representation for $SO(3)$ for even k. This is related with the 'double valuededness' of the representations for even k. This is the 'extra -1 factor' that semi-integer spin gain with a full $2\pi$ rotation, and also the 'need' for a $4\pi$ rotation to fully go back to the origin(identity).

What you end up doing it to look for the representations of the group that is actually generated by exponentiating the lie-algebra, which in the case of $SO(3)$ is $SU(2)$. Since locally the two are 'essentialy the same' and for each element of $SO(3)$ there is 2 elements of $SU(2)$, the latter is called the double cover of the former. For even k, these are the 'spinorial representations'

Finally, you prove that there is all a representation of $SU(2)$ over any $\mathbb C^k$, so you can accommodate both integer and half-integer spin using $SU(2)$ as your 'acting rotation' group. You can do this because you can recover the rotations on the euclidean 'physical space' using it.

To recover the idea of spin, it's necessary to have a way to 'measure' the total spin of the particle in question, which is done via $S_x^2+S_y^2 + S_z^2 = S^2$. So, how to interpret this object?

The idea is that it's what's called the 'casimir invariant' of the group, and you use it to classify all (irreducible) representations of your algebra, and thus, of your original group. That way you have pretty much all '3D spin theory' built here.

So, from here, you can understand my original suggestion: If you want to search for a higher dimensional spin, you start with a higher dimensional position space $E=\mathbb R^n$, and repeat the same questions that I developed here:

1) the usual euclidean inner-product is $<x,y>= \sum_{i=1}^n x_iy_i$, and so the groups that preserves it and also preservers orientation ($\det A=1$) is called $SO(n)$

2) the space of k-components wave-functions is $H=L_2(\mathbb R^n,\mathbb C^k)$ and you try seeking representations of $SO(n)$ over H.

3) the covering group of $SO(n)$ is called spin group Spin(n)

I belive that it's possible to find irreducible representations of the Spin(n) for all k, but I'll confirm later. Being possible, it makes possible a similar interpretation as to usual 3D spin. As someone mentioned here or in other topic, there is Cartan's Book as a good reference on the subject. There rest is on my original answer.

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user user23873
answered May 3, 2013 by user23873 (50 points) [ no revision ]
@ user23873, your language seems a little hard to me,I will try to understand what you mean. Anyway, thanks for your detailed answer.

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user K-boy
Do you want to me to try working out an explicit example?

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user user23873
@ user23873 ,I just want to know in physics community whether there exists the concept of "spin" beyond 3D one, and if it exists, how to define it?

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user K-boy
Yes, there is, although it's not that much used in comparison with usual 3D Spin. As far as I could search (after I wrote my initial answer), the theory for it is essentially what I wrote, and also similar to what you wrote in the end of your question. Do you understand what I'm saying when I speak about representations?

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user user23873
@ user23873, ok, thanks. No, I'm sorry that I am not familiar with representation theory.

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user K-boy
@ K-boy, Ok, I'm a bit busy now, latter today I'll edit and try expand the answer so it's clearer, and also include an explanation of what is representation theory.

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user user23873
@ user23873,I'm very grateful to such a brilliant , useful and detailed answer. I benefit much from your explanations and I will go on to study the related mathematics. Thank you very much.

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user K-boy
+ 3 like - 0 dislike

First of all, I want to comment that, at least in 3D case, the statement that we impose on some momentum-like commuting operators $S_i$ the relation $S_x^2+S_y^2+S_z^2=S(S+1)I$ is more or less tautologic, since in general it follows from the commutation relations that the RHS can be cast (by a change of basis) to block-diagonal form, where each block has exactly the form that you want.

In 3D case, your requirement almost means irreducibility of the representation of $SO(3)$ for which $S_i$ are the generators (however, I can still consider the reducible representation $3\oplus3$, where $2$ is the usual 3-dimensional spin-1 vector representation, for which your equation with the sum of squares still holds). In higher dimensions, I believe that it does not have nice mathematical interpretation. It says that you fix the value of the quadratic casimir, but there are other casimirs, so it looks like you can even mix different irreducible representations into one reducible. However, here I am not sure, so one might want to correct me.

Nevertheless, you are asking about finding a set of operators with commutation relations those of $so(n)$ that admit a particular equation. This equation is basically fixing the value of the so-called quadratic casimir. Therefore, due to nice properties of $so(n)$ (simplicity, etc), I believe the answer is: find all irreducible reps of $so(n)$ and pick a direct sum of reps with the same value of the quadratic casimir.

However, this was all more or less about your equation $S_x^2+S_y^2+S_z^2=S(S+1)I$ and its generalisations. As a matter of fact, I do not know if your generalized lhs commutes with all the generators, but this is likely (if it does not, then, as far as rhs is propto identity, this makes no sense and you have to think what is the casimir in your basis).

Now, concerning the core of the question -- physical notion of spin in higher dimensions. Spin and more generally the total angular momentum is, in a sense, the rule that tells you how to transform the wavefunction under rotations. Basically, it arises because you do need to know how to transform the wavefunction. So in general you are again led to considiration of irreducible reps of the rotation group $SO(N)$.

$SO(N)$ has a great deal of representations, but for the spin-$1/2$ one usually picks the Clifford algebra $Cl(N)$ and builds the Dirac representation (which is in a sense fundemental for Spin(N)). $Cl(N)$ is given by a set of generators $\gamma_i$ that obey the relation: $$ \{\gamma_i,\gamma_j\}=2\delta_{ij} $$ then the generators of rotations are (you should add $i$ to get the hermitian spin operators): $$ \Sigma_{ij}=\frac{[\gamma_i,\gamma_j]}{4} $$ For example, in 3D you can pick $\gamma_i=\sigma_i$ the Pauli matrices. In 4D the usual Dirac matrices are well-known. In general, for $N=2k+1$ there is a representation of $Cl(N)$ by $2^k\times2^k$ matrices.

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user Peter Kravchuk
answered May 5, 2013 by Peter Kravchuk (40 points) [ no revision ]
@ Peter Kravchuk, dear Peter, your answer is so clear and beautiful that I see the core problem of this question. Thank you very much.

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user K-boy
@ Peter Kravchuk, by the way, in the last lines about Clifford algebra in your answer, are the generators $\gamma_i$ needed to be Hermitian(real) ?

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user K-boy
@K-boy, you are welcome. Yes, if you want a unitary representation (and in physics one usually wants a unitary representation).

This post imported from StackExchange Physics at 2014-03-09 08:45 (UCT), posted by SE-user Peter Kravchuk
+ 0 like - 1 dislike

No, we cannot since there is no Quatum Mechanics in other dimensions. We may build something "by analogy", but all that is nothing but speculations, void of physical content.

answered Feb 26, 2021 by Vladimir Kalitvianski (102 points) [ no revision ]

Your answer

Please use answers only to (at least partly) answer questions. To comment, discuss, or ask for clarification, leave a comment instead.
To mask links under text, please type your text, highlight it, and click the "link" button. You can then enter your link URL.
Please consult the FAQ for as to how to format your post.
This is the answer box; if you want to write a comment instead, please use the 'add comment' button.
Live preview (may slow down editor)   Preview
Your name to display (optional):
Privacy: Your email address will only be used for sending these notifications.
Anti-spam verification:
If you are a human please identify the position of the character covered by the symbol $\varnothing$ in the following word:
p$\varnothing$ysicsOverflow
Then drag the red bullet below over the corresponding character of our banner. When you drop it there, the bullet changes to green (on slow internet connections after a few seconds).
Please complete the anti-spam verification




user contributions licensed under cc by-sa 3.0 with attribution required

Your rights
...